Camp options
British Columbia - Coquitlam
Get hands-on with coding, 3D printing, robotics, and more. A
fun week of discovery, experimentation, and invention for kids.
- All Ages
- Ages 5+
- Ages 8+
Calendar Week
Dec 29 - Dec 31
Mar 16 - Mar 20
Mar 23 - Mar 27
camps
Register for Our Camps
experimentation, and invention for kids.
Learn with Robotics: Mission to Mars: Code, Build, and Explore
2025/12/29 09:00 AM ~ 2025/12/31 03:00 PM
Availability
2 spots left
Suggested Age
5+
Skills
Blast off on a 3-day interplanetary adventure with Jo the Astronaut as you embark on an epic Mission to Mars!
Young explorers will design, build, and code robots to help Jo navigate the mysterious Martian surface.
Using VEX GO, campers will tackle exciting engineering and coding challenges inspired by real NASA missions.
They’ll construct space-themed structures, experiment with electromagnets and sensors, and teach their robots to make smart decisions.
Each day brings a new mission—from landing modules and rover exploration to solving problems faced by real astronauts.
Get ready for a thrilling week of STEM discovery, teamwork, and creativity as we explore the Red Planet together!
Learn with Robotics: STEM Gadget and Games
2025/12/29 09:00 AM ~ 2025/12/31 03:00 PM
Availability
2 spots left
Suggested Age
8+
Skills
Ever wondered how your favorite gadgets and toys really work? In this 3-day camp, kids become inventors and engineers as they design, build, and test their own creations!
They’ll start by constructing simple machines with robotics kits to understand the mechanics behind motion and movement.
Campers will test and refine a claw mechanism, mastering design and iteration.
They’ll dive into the world of magnetism by building and navigating their own Magnet Cars through challenge courses.
Through hands-on experiments, they’ll explore pendulums, coordinates, and forces while turning science into play.
From Battle Boats to Adaptation Claw speed challenges, every build brings a new spark of creativity and problem-solving.
It’s an action-packed journey where learning meets fun—and every camper becomes a true gadget innovator!
Battle Bots: Engineer, Code, Compete!
2026/03/16 09:00 AM ~ 2026/03/20 03:00 PM
Availability
6 spots left
Suggested Age
8+
Skills
Push, pull, lift or flip your opponent's robot out of the arena to claim victory and become the Steamoji Robo Battle Master! In this week-long camp, you’ll combine a whole suite of STEAM skills to design, prototype, code and build your very own battle robot that will face off against your fellow campers at the end of the week.
You will learn:
- Coding - Code a Micro:bit microcontroller as the “brain” of your battle bot
- Engineering - Planning, prototyping, evaluating and improving
- 3D Printing - Use 3D design and printing to make additional components for your robot
Carnival of Creativity: Digital Storytelling and Fabrication
2026/03/16 09:00 AM ~ 2026/03/20 12:00 PM
Availability
6 spots left
Suggested Age
5+
Arduino in Action: Build, Code, Move!
2026/03/23 09:00 AM ~ 2026/03/27 03:00 PM
Availability
6 spots left
Suggested Age
8+
Start with your brainpower and finish with a bang! In this physical computing camp, apprentices combine coding with a series of other STEM activities to bring their programming skills into action!
It’s all about connecting the digital world and the real world. The goal? Create a motion-sensor machine that can launch an object, play a game or simply say “hello”. To get there, apprentices will learn to code an Arduino microcontroller, and connect it to a device they’ve built using electrical engineering and fabrication skills. Come and see how far your skills can go – literally!
Build to Solve Intro - Jr
2026/03/23 09:00 AM ~ 2026/03/27 12:00 PM
Availability
6 spots left
Suggested Age
5+
Skills
Steamoji’s “Build to Solve” program complements and enriches your child’s school studies by exposing them to new technologies in fabrication, physical computing, engineering and digital arts. With these foundational skills, students are then challenged with problems and encouraged to imagine, create and improve their own solutions.