Camp options
Alberta - Calgary West
Get hands-on with coding, 3D printing, robotics, and more. A
fun week of discovery, experimentation, and invention for kids.
- All Ages
- Ages 5-7
- Ages 8-14
Calendar Week
Sep 27 - Sep 27
Sep 30 - Sep 30
Oct 11 - Oct 11
Oct 25 - Oct 25
Nov 01 - Nov 01
Nov 08 - Nov 08
Nov 11 - Nov 11
Nov 11 - Nov 13
camps
Register for Our Camps
experimentation, and invention for kids.
Intro to Simple Circuits
Availability
6 spots left
Suggested Age
5 - 7
Intro to Graphic Design
Availability
5 spots left
Suggested Age
8 - 14
In this camp, apprentices aged 8-14 will learn how to use graphic design software to make compelling posters, backgrounds and short animations to take their projects and presentations to the next level.
Let's Get Coding
Availability
6 spots left
Suggested Age
5 - 7
Skills
Micro:bit Madness
Availability
8 spots left
Suggested Age
8 - 14
Skills
Intro to Digital Photography
Availability
6 spots left
Suggested Age
8 - 14
Oh snap! Apprentices aged 8-14 will learn how to compose and edit digital photos using photo editing software.
Intro to Digital Photography
Availability
6 spots left
Suggested Age
8 - 14
Oh snap! Apprentices aged 8-14 will learn how to compose and edit digital photos using photo editing software.
Brick Builders
Availability
6 spots left
Suggested Age
5 - 7
Let's get building! Apprentices aged 5-7 will complete a series of building challenges using LEGO and other materials to explore different themes in science and engineering.
Brick Builders
Availability
6 spots left
Suggested Age
5 - 7
Let's get building! Apprentices aged 5-7 will complete a series of building challenges using LEGO and other materials to explore different themes in science and engineering.
Build to Solve Intro - Young
Availability
6 spots left
Suggested Age
8 - 14
Skills
Steamoji’s “Build to Solve” program complements and enriches your child’s school studies by exposing them to new technologies in fabrication, physical computing, engineering and digital arts. With these foundational skills, students are then challenged with problems and encouraged to imagine, create and improve their own solutions.
Build to Solve Intro - Jr
Availability
6 spots left
Suggested Age
5 - 7
Skills
Steamoji’s “Build to Solve” program complements and enriches your child’s school studies by exposing them to new technologies in fabrication, physical computing, engineering and digital arts. With these foundational skills, students are then challenged with problems and encouraged to imagine, create and improve their own solutions.
Build to Solve Intro - Jr
Availability
4 spots left
Suggested Age
5 - 7
Skills
Steamoji’s “Build to Solve” program complements and enriches your child’s school studies by exposing them to new technologies in fabrication, physical computing, engineering and digital arts. With these foundational skills, students are then challenged with problems and encouraged to imagine, create and improve their own solutions.
Build to Solve Intro - Young
Availability
4 spots left
Suggested Age
8 - 14
Skills
Steamoji’s “Build to Solve” program complements and enriches your child’s school studies by exposing them to new technologies in fabrication, physical computing, engineering and digital arts. With these foundational skills, students are then challenged with problems and encouraged to imagine, create and improve their own solutions.